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PROVID$ Z SPR+BO>D ID1S 6USE !
,SPANGLE ,TANGLE ) *N :O H VISUAL &
MULTIPLE IMPAIR;TS4 ,UNLIKE ,,APH,''S
,TANGLE ,TOY1 ACTIVITIES =! ,SPANGLE
,TANGLE D N REQUIRE ! LE>N] 6PULL A"P
OR 3NECT ! SEG;TS4 ,IF ! LE>N] IS
CAPA# & R1DY = T *ALL5GE1 PL1SE REF]
6! ,,APH,''S ,TANGLE ,TOY ,KIT
7_?#A-JHGEJ-JJ7 = A4I;NAL GAMES &
ACTIVITIES4
  ,! ,TANGLE ,/&--9CLUD$ )! KIT--/ICKS
ON ANY FLAT SMOO? SURFACE2 PRESS X D[N
ON A TA# OR :EEL*AIR TRAY4 ,69S]T !
,SPANGLE ,TANGLE 96! /&1 PU% ! OP5 5D
(A SEG;T 96! CRADLE OP5+4 ,3T9UE 6?R1D
! /R& "? ! CRADLE4 ,Y C 3NECT SEG;TS
:5 AT L1/ TWO SEG;TS >E ?R1D$ ALL !
WAY "? ! CRADLE4 ,Y C AL POP A 3NECT$
SEG;T 96! CRADLE 0PU%+ D[N H>D ON !
LOOP4
  ,! BUMPY SEG;TS ;,B MA9TA9 _! POSI;N
9 ! ,TANGLE ,/& BETT] ?AN "S      A#AA
O!R TEXTUR$ SEG;TS & "W ESPECI,Y WELL
6=M A #D-SEG;T R+ T DOESN'T MOVE >.D
TOO M*4
  ,! ,TUBE ,/&S AL /ICK ON TA#S &
:EEL*AIR TRAYS4 ,TRY ! V>I\S L5G?S (
TUBES 6A3OMMODATE ! ABILITIES (
9DIVIDUAL *N OR "PICUL> *ALL5GES ( AN
ACTIV;Y4 ,RECOGNIZE T TOYS C 5C\RAGE
9T]ACTIVE PLAY & UTILIZE ! FASC9,N (!
TWI/S & LOOPS 65GAGE ! * ) PE]S4













                                   #AI
          ,COIL_/,/R& ,SORT        #AB

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,R+ ( #D SMOO? SEG;TS2 MULTIPLE
COILS ( #E SEG;TS1 EA* MADE UP ( EI
TEXTUR$ OR SMOO? SEG;TS

    ,SKILL ,>1S
  ,MOTOR SKILLS1 SOCIAL SKILLS1 VISUAL
ATT5;N1 TACTILE ATT5;N1 COGNITIVE
SKILLS

    ,9/RUC;NS
_4 ,ATTA* ! ,TANGLE ,/& 6! :EEL*AIR
  TRAY OR TA#4
_4 ,?R1D SMOO? SEG;TS "? ! CRADLE
  6CR1TE A #D-SEG;T R+ & 3NECT ! 5DS1
  OR MAKE ! R+ & !N PU% X D[N 96!
  CRADLE1 :I*"E IS EASI]4
_4 ,?R1D TWO OR ?REE COILS "? ! R+ &
  PRES5T ! TASK 6! *4
_4 ,9/RUCT &_/OR ASSI/ ! * 6REMOVE EA*
  COIL F ! R+2 ASK ! * 6DET]M9E   A#AB
  ": 6PLACE ! /R&_/COIL4
_4 ,! UNCOIL$ /R& C 2 SORT$ Z IS1 OR
  DIRECT ! * 6RECR1TE ! COIL ONCE X
  HAS BE5 REMOV$ F ! R+4



















                                   #BA
           ,CORKSCREW ,TWI/     #AC-AD

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S1 TO4L]S

    ,SEG;TS & ,-B9,N
  ,R+ ( #D SEG;TS1 ALL ;,B2 #AB-SEG;T
/R&1 ALL ;,X

    ,SKILL ,>1S
  ,MOTOR SKILLS1 SOCIAL SKILLS1
COGNITIVE SKILLS

    ,9/RUC;NS
_4 ,ATTA* ! ,TANGLE ,/& 6! :EEL*AIR
  TRAY OR TA#4
_4 ,?R1D BUMPY SEG;TS "? ! ,TANGLE ,/&
  CRADLE 6CR1TE A #D-SEG;T R+ & 3NECT
  ! 5DS1 OR MAKE ! R+ & PU% X D[N 96!
  CRADLE1 :I*"E IS EASI]4
_4 ,LOOP ! #AB-SEG;T /R& "? ! R+ & =M
  A COIL2 L1VE ! 5DS UNCONNECT$4
_4 ,9/RUCT 7OR ASSI/7 ! * 9
  PRO#M-SOLV+ TO 8UNLOCK0 ! COIL
  0UN?R1D+ ! /R& F ! R+4
                ,9F9;Y          #AE-AF

    ,T>GET ,POPUL,N
  ,"Y * 7#AB-MON?-OLD7 :O HAS TORSO &
H1D 3TROL1 L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,LOOP ) MAXIMUM #AF SEG;TS1 ALL ;,X

    ,SKILL ,>1S
  ,MOTOR SKILLS1 TACTILE ATT5;N1
CR1TIV;Y

    ,9/RUC;NS
_4 ,ATTA* ! ,TANGLE ,/& 6! :EEL*AIR
  TRAY OR TA#4
_4 ,?R1D ! /R& ( SMOO? SEG;TS 96!
  ,TANGLE ,/& & 3NECT 6=M A LOOP4
_4 ,USE CUES 6BR+ ! *'S ATT5;N 6!
  ,SPANGLE ,TANGLE4
_4 ,ALL[ ! * "T 6EXPLORE 7OR,Y IF
  NE$$7 ! ,SPANGLE ,TANGLE & 6PULL1
  PU%1 & MAKE CIRCLES ) X4
_4 ,5C\RAGE TWO-H& MANIPUL,N (! ,9F9;Y
  LOOP4                            #BC
_4 ,Z ! * 2COMES FAMILI> )!       A#AF
  ACTIV;Y1 ADD "O TEXTURE 6! LOOP =
  ,9F9;Y@+#A OR TWO TEXTURES 6H
  ,9F9;Y@+#B4





















             ,LOOP ,TOSS        #AG-AH

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,MULTIPLE #AJ-SEG;T LOOPS ( SEG;TS !
* 5JOYS

    ,SKILL ,>1S
  ,MOTOR SKILLS1 SOCIAL SKILLS

    ,9/RUC;NS
_4 ,ATTA* ! ,TUBE ,/& 6A SURFACE NE> !
    *1 EI 9 FRONT ( OR 6! SIDE2 9S]T !
    TALL TUBE 9 ! /&2 & ADD A S.D
    S\RCE 6! >EA IF NE$$4
_4 ,DIRECT ! * 6TOSS ! LOOP ONTO !
    TUBE 6SCORE PO9TS4
  _9 ,9VOLVE S"EAL *N Z T1M MEMB]S OR
    GAME -PETITORS4
  _9 ,MAKE ! LOOPS L>G] OR SMALL] IF
    NE$$4

                                   #BE
             ,PAGE ,TURN        #AI-BJ

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,R+ ( #D SEG;TS1 ALL ;,X2 ,*OICE (

_4 TWO OR ?REE TEXTUR$ R+S
_4 "O SMOO? R+ & TWO OR ?REE TEXTUR$
  R+S

    ,SKILL ,>1S
  ,MOTOR SKILLS1 SOCIAL SKILLS1
COGNITIVE SKILLS

    ,9/RUC;NS
_4 ,ATTA* ! ,TANGLE ,/& 6! :EEL*AIR
  TRAY OR TA#4
_4 ,MAKE ! SMOO? R+ & PU% X 96!
  ,TANGLE ,/& CRADLE4
_4 ,PLACE TWO OR ?REE #D-SEG;T /R&S "?
  ! ;,X R+ & 3NECT ! 5DS 6=M R+S4
  ,PLACE ALL ! R+S ON ! "R SIDE (! R+
  9 ! CRADLE 7F ! *'S VIEWPO9T74
_4 ,9/RUCT ! * TO 8TURN ! PAGE0   A#BJ
  & ASSI/ 6MOVE 9DIVIDUAL R+S F ! "R
  SIDE 6! LEFT SIDE (! R+ 9 ! CRADLE4

  ,REV]SE ! TURN+ MO;N 6PUT R+S BACK 9
_! />T+ POSI;N4


















                                   #BG
              ,R+ ,SORT         #BA-BB

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,MULTIPLE #D-SEG;T R+S1 EA* MADE UP
( "O TEXTURE 7;,X-;,X-;,X-;,X1
;,B-;,B-;,B-;,B1 ;,S-;,S-;,S-;,S1
ETC47

    ,SKILL ,>1S
  ,MOTOR SKILLS1 SOCIAL SKILLS1 VISUAL
ATT5;N1 COGNITIVE SKILLS

    ,9/RUC;NS
_4 ,ATTA* ! ,TUBE ,/& 6! :EEL*AIR TRAY
  OR TA#2 9S]T A TUBE APPROPRIATE 6!
  *'S MOTOR ABILITIES 7%ORT1 M$IUM1 OR
  L;G TUBE74
_4 ,ASSEM# R+S & R&OMLY /ACK ON !
  TUBE4
_4 ,9/RUCT ! * 6REMOVE EA* R+ & SORT
  0TEXTURE--SMOO? R+S ON "O SIDE (!
  TRAY & TEXTUR$ R+S ON ! O!R4
      ,',PHOTOGRAPH,' ,TWO SMOO?   #BC
    R+S & TWO TEXTUR$ R+S >E ON ! L;G
    R$ TUBE4 ,TWO YELL[ B[LS EA* H "O
    R+ SORT$ 96!M4




















                                   #BI
          ,ROCK+ ,R.D ,ROB9        #BD

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S1 TO4L]S

    ,SEG;TS & ,-B9,N
  ,MULTIPLE LOOPS ( #G SEG;TS EA*
7;,X-;,B-;,B-;,X-;,X-;,B-;,B1
;,X-;,S-;,S-;,X-;,X-;,S-;,S1
;,X-;,X-;,X-;,X-;,X-;,X-;,X7

    ,SKILL ,>1S
  ,MOTOR SKILLS1 TACTILE ATT5;N1
COGNITIVE SKILLS1 SOCIAL SKILLS

    ,9/RUC;NS
_4 ,CR1TE ! LOOPS2 MAKE AT L1/ "O )
  ALL SMOO? SEG;TS4
_4 ,TWI/ EA* LOOP S ! TEXTUR$ SEG;TS W
  ROCK ON ! TA# SURFACE &! SMOO?
  SEG;TS =M ! FRONT $GE (! ROCK] S1T &
  TOP (! ROCK] BACK4
_4 ,ASSI/ ! * 6PUT EA* ROCK] 9 MO;N &
  TRY 6KEEP ALL ( !M ROCK+ AT ONCE4
_4 ,HELP ! * 4T+UI% 2T ! S.DS (!
  DI6]5T ROCK]S4                  A#BD
_4 ,A ROCK] MADE )! BUMP SEG;TS ;,B
  DOES N ROCK WELL2 LET ! * -P>E ! WAY
  ! ROCK]S 2HAVE & S.D Z !Y >E PUT
  96MO;N4
_4 ,9VITE PE]S 6"PICIPATE 9 A GAME (
  8MUSICAL *AIRS0 ": EA* P]SON HAS A
  ROCK] & TRIES 6KEEP _! ROCK] MOV+
  UNTIL ! MUSIC /OPS4 ,SWAP ! ROCK]S
  >.D S EA* * HAS AN OPPORTUN;Y 6PLAY
  ) 8 OR H] FAVORITE ROCK]4













                                   #CA
          ,%ORT_/,TALL ,/ACK    #BE-BF

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,MULTIPLE R+S ( #D SEG;TS1 EA* MADE
( "O TEXTURE 7;,A-;,A-;,A-;,A1
;,T-;,T-;,T-;,T7 OR MIX$
7;,A-;,X-;,A-;,X1 ;,B-;,X-;,B-;,X1
;,S-;,X-;,S-;,X1 ;,T-;,X-;,T-;,X7

    ,SKILL ,>1S
  ,MOTOR SKILLS1 TACTILE ATT5;N1
VISUAL ATT5;N1 COGNITIVE SKILLS

    ,9/RUC;NS
_4 ,ATTA* "O (! ,TUBE ,/&S 6! :EEL*AIR
    TRAY OR TA# & 9S]T ! %ORT1 M$IUM1
    OR TALL TUBE 9 ! /&4
_4 ,ASSEM# ! R+S4
_4 ,9/RUCT ! * 6/ACK R+S ON ! TUBE4
  _9 ,*ALL5GE ! * 6/ACK R+S 9 A
    SPECIFIC PATT]N4
  _9 ,*ALL5GE ! * 6-PLETE ! TASK 9 A
    SPECIFIC AM.T ( "T4           A#BF
  _9 ,*ALL5GE ! * ) V>Y+ TUBE L5G?S AT
    V>I\S "TS4
_4 ,DIRECT ! * 6SIGNAL 8F9I%$0 :5 !
    /ACK IS -PLETE4



















                                   #CC
               ,SKYL9E          #BG-BH

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,MULTIPLE R+S1 EA* MADE ) "O TEXTURE
7;,X-;,X-;,X-;,X1 ;,A-;,A-;,A-;,A1
ETC47

    ,SKILL ,>1S
  ,MOTOR SKILLS1 TACTILE ATT5;N1
COGNITIVE SKILLS1 CR1TIV;Y

    ,9/RUC;NS
_4 ,ATTA* BO? ,TUBE ,/&S 6! :EEL*AIR
    TRAY OR TA# & 9S]T A TUBE 9 EA*
    /&4
_4 ,ASSEM# ! R+S4
_4 ,PLACE R+S ON ! :EEL*AIR TRAY OR 9
    A 3TA9] ON ! TA#4
_4 ,9/RUCT ! * 6/ACK R+S ON ! TUBES
    6CR1TE SKYSCRAP]S4
  _9 ,*ALL5GE ! * 6/ACK 9 A SPECIFIC
    PATT]N 7SMOO?1 TEXTURE1 SMOO?1
    TEXTURE1 ETC42 ALL TEXTUR$    A#BH
    R+S ON "O TUBE & SMOO? R+S ON !
    O!R74





















                                   #CE
     ,SPANGLE ,BANGLE ,HUNT     #BI-CJ

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,MULTIPLE R+S1 EA* MADE ( "O TEXTURE
7;,X-;,X-;,X-;,X1 ;,A-;,A-;,A-;,A1
ETC47

    ,SKILL ,>1S
  ,MOTOR SKILLS1 COGNITIVE SKILLS1 S.D
LOCALIZ,N1 SOCIAL SKILLS

    ,9/RUC;NS
_4 ,HIDE ! R+S >.D ! ROOM1 EA* )A
  PORTA#1 REMOTE-3TROLL$ S.D S\RCE4
_4 ,ACTIVATE ! S.D S\RCE =! F/ R+4 ,IF
  ! * DOES N AMBULATE 9DEP5D5TLY )A
  P[] :EEL*AIR1 H ! * PO9T 6! DIREC;N
  (! S.D4 ,ASSI/ OR PU% ! *'S MANUAL
  :EEL*AIR FOLL[+ ! *'S GUID.E4
_4 ,T1M UP *N 6LOCATE & COLLECT ! R+S4
_4 ,* COLLECTS ! R+S ON 8 OR H]
  :EEL*AIR TRAY1 ON ! ,TUBE ,/&1 OR Z
  8BANGLES0 6WE> ON 8 OR H]       A#CJ
  >MS4

,PORTA# ,S.D ,S\RCE1 ,SPORT ,EDI;N IS
,,APH CATALOG _?#A-JCJDE-JJ4



















                                   #CG
           ,SPANGLE ,BANGLE     #CA-CB
             ,MAT* ,PO9T

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,MULTIPLE PAIRS ( R+S2 "S ) #B SMOO?
& #B TEXTUR$ SEG;TS1 "S T >E ALL SMOO?

    ,SKILL ,>1S
  ,MOTOR SKILLS1 TACTILE ATT5;N1
SOCIAL SKILLS1 COGNITIVE SKILLS

    ,9/RUC;NS
_4 ,PLACE "O BANGLE F EA* PAIR 96A
  BASKET OR BAG4 ,4TRIBUTE ! O!R
  BANGLES 6! *N & H !M JO9 9 A GR\P OR
  CIRCLE4
_4 ,DIRECT "O * 6SELECT A BANGLE F !
  BASKET & CIRCLE >.D ! GR\P Z "EY"O
  S+S 8,IN & ,\ ! ,W9D[0 OR ANO!R
  SIMPLE V]SE4
_4 ,:5 ! V]SE 5DS1 ! * )! EXTRA BANGLE
  *ECKS 6SEE IF HE OR %E IS 2H A * )!
  MAT*+ BANGLE2 IF YES1 ! * )!    A#CB
  BANGLE KEEPS ! EXTRA BANGLE & BO? *N
  E>N A MAT* PO9T2 IF NO1 ! * M/
  RETURN ! BANGLE 6! BASKET & ANO!R *
  TAKES A TURN4
_4 ,:5 ALL ! BANGLES H BE5 MAT*$1 ! *N
  )! MO/ PO9TS E>N A /ICK]4

















                                   #CI
     ,SPANGLE ,BANGLE ,"PN]S    #CC-CD

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,TWO1 ?REE1 OR F\R PAIRS ( R+S ) #B
TEXTUR$ & #B SMOO? SEG;TS 9 EA* R+

    ,SKILL ,>1S
  ,SOCIAL SKILLS1 COGNITIVE SKILLS

    ,9/RUC;NS
_4 ,PLACE ALL ! R+S 9 A BAG & HELP A
  GR\P ( *N EA* SELECT A R+ 6PLACE ON
  _! >MS OR ON ! TA# OR TRAY 9 FRONT (
  !M4
_4 ,TAKE TURNS HAV+ A * LOCATE 8 OR H]
  "PN]--! * :O HAS A MAT*+ R+4
_4 ,ALL[ ! "PN]S 6WE> ! ,SPANGLE
  ,BANGLES :ILE !Y -PLETE ! NEXT TASK
  OR ACTIV;Y Z "PN]S4



            ,SPANGLE ,COIL      #CE-CF

    ,T>GET ,POPUL,N
  #C-E-YE>-OLDS2 L[ VI.N1 BL1 SPECIAL
NE$S1 ,,CVI

    ,SEG;TS & ,-B9,N
  ,/R& ( ALL #CF SEG;TS

    ,SKILL ,>1S
  ,MOTOR SKILLS1 TACTILE ATT5;N1
VISUAL ATT5;N

    ,9/RUC;NS
_4 ,3NECT ALL SEG;TS 6CR1TE A L;G /R&4
_4 ,HELP ! * CURL ! /R& 6CR1TE A COIL
  T ROLLS BACK & =? ON ! :EEL*AIR TRAY
  OR TA#4
_4 ,IF ! * HAS L[ VI.N1 DIRECT ATT5;N
  6HIS OR H] REFLEC;N 9 EA* SEG;T Z !
  COIL IS ROLL$ ON ! TRAY OR TA#4
_4 ,T1* ! * 6MOVE BO? H&S OV] ! COIL
  6CR1TE A 8/ADIUM WAVE0 REFLEC;N 9 !
  COIL4
                                   #DA
         ,SPANGLE ,SCULPTURE    #CG-CH

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,/R&S & LOOPS ( ANY -B9,N ( SEG;TS
7MAY 9CLUDE ,,APH ,TANGLE ,TOY = A4$
V>IETY7

    ,SKILL ,>1S
  ,MOTOR SKILLS1 COGNITIVE SKILLS1
DECI.N-MAK+1 CR1TIV;Y1 SOCIAL SKILLS

    ,9/RUC;NS
_4 ,PLACE SEG;TS 9 A BASKET OR TRAY S
  ! * C SELECT SEG;TS 0TEXTURE &_/OR
  COLOR4
_4 ,9/RUCT ! * 6C.T ! SEG;TS & DET]M9E
  H[ _M HE OR %E WANTS 6H 3NECT$ = 8
  OR H] ,SPANGLE ,SCULPTURE4
_4 ,H ! * DECIDE : SEG;T GOES NEXT Z Y
  3NECT SEG;TS4
_4 ,H ! * DIRECT :E!R 6?R1D A /R& 96!
  ,TANGLE ,/& OR *OOSE 6USE A ,TUBE
  ,/& = 8 OR H] SCULPTURE4        A#CH
_4 ,ATTA* ! ,TANGLE ,/& OR ,TUBE ,/&S
  6! :EEL*AIR TRAY OR TA#4 ,IF US+ !
  ,TUBE ,/&S1 9S]T A TUBE 9 EA* /&4
-----------------------------------#CI
_4 ,DIRECT ! * 6CR1TE A SCULPTURE ) 8
  OR H] *OS5 SEG;TS4
_4 ,H ! * *OOSE A "N = 8 OR H]
  SCULPTURE4
_4 ,9CLUDE ! ,SPANGLE ,SCULPTURE 9 A
  CLASSROOM OR S*OOL >T EXHIBIT4

      ,',PHOTOGRAPH,' ,A ,SPANGLE /R&
    IS 9S]T$ 96! ,SPANGLE ,/& CRADLE4
    ,! /R& IS POSI;N$ V]TIC,Y 5D+ )!
    HOLL[ 5D (A SEG;T4 ,AN >TIFICIAL
    FL[] IS /UCK 9SIDE ! HOLL[ 5D4 ,!
    ,SPANGLE /R& IS A FL[] VASE4






                                   #DC
   ,SPANGLE ,/E]+ ,JOY/ICK ,RIDE   #DJ

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,/R& ( #I SEG;TS3
;,X-;,X-;,X-;,B-;,X-;,X-;,X-;,A-;,A

    ,SKILL ,>1S
  ,MOTOR SKILLS1 SOCIAL SKILLS1
COGNITIVE SKILLS

    ,9/RUC;NS
_4 ,ATTA* ! ,TANGLE ,/& 6! :EEL*AIR
  TRAY OR TA#4
_4 ,?R1D ! SEG;T 96! ,TANGLE ,/& S !
  ;,B SEG;T IS 9 ! CRADLE (! /&4
_4 ,3NECT 5DS & >RANGE ! LOOP S ! ;,A
  SEG;TS >E AT ! TOP4
_4 ,9/RUCT ! * 6MOVE ! /E]+ LOOP ) "O
  H& 9 ! DIREC;N HE OR %E WD L 6G Z
  "S"O PU%ES ! :EEL*AIR4 ,! /E]+ LOOP
  OP]ATES L A JOY/ICK4

   ,SPANGLE ,/E]+ ,:EEL ,RIDE   #DA-DB

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,/R& ( #I SEG;TS3
;,X-;,X-;,S-;,X-;,X-;,X-;,X-;,X-;,S

    ,SKILL ,>1S
  ,MOTOR SKILLS1 SOCIAL SKILLS1
COGNITIVE SKILLS

    ,9/RUC;NS
_4 ,ATTA* ! ,TANGLE ,/& 6! :EEL*AIR
  TRAY OR TA#4
_4 ,?R1D SEG;TS 96! ,TANGLE ,/& S !
  FIVE ;,X SEG;TS >E 9 ! CRADLE (! /&4
_4 ,3NECT 5DS & >RANGE ! LOOP S ! TWO
  ;,X SEG;TS >E AT ! TOP4
_4 ,9/RUCT ! * 6GRASP ! TWO ;,S SEG;TS
  ) BO? H&S & MOVE ! /E]+ :EEL LOOP 6!
  "R OR LEFT 9DICAT+ ! DIREC;N HE OR
  %E WD L 6G Z "S"O PU%ES ! :EEL*AIR4
  ,! /E]+ :EEL LOOP SLIDES         #DE
  FREELY LEFT & "R 9 ! CRADLE L   A#DB
  DRIV+ A C>4























     ,SPANGLE ,TANGLE ,KNOT     #DC-DD

    ,T>GET ,POPUL,N
  ,L[ VI.N1 BL1 SPECIAL NE$S

    ,SEG;TS & ,-B9,N
  ,/R& ( #AB SEG;TS3 #E ;,X1 #B ;,B1 &
#E O!R TEXTUR$ SEG;TS 7;,X-;,X-;,X-
;,X-;,X-;,B-;,B-;,A-;,T-;,A-;,T-;,A72
SELECT TI<T-FITT+ SEG;TS =! TEXTUR$
SIDE S !Y HOLD _! POSI;N BETT]4

    ,SKILL ,>1S
  ,MOTOR SKILLS1 COGNITIVE SKILLS

    ,9/RUC;NS
_4 ,ATTA* ! ,TANGLE ,/& 6! :EEL*AIR
    TRAY OR TA#4
_4 ,?R1D ! /R& "? ! ,TANGLE ,/& S !
    ;,B SEG;TS HOLD ! /R& 9 ! CRADLE
    FIRMLY4
_4 ,POSI;N ! /R& 9 FRONT (! * S !
    SMOO? SEG;TS >E ON ! "R &! TEXTUR$
    SEG;TS >E ON ! LEFT4 7,NOTE3
    ,ADAPT ? Z NE$$ 6PLACE !       #DG
    SEG;TS )! TI<TE/ FIT ON !     A#DD
    "R SIDE S ! /R& SEC;N T />TS ON !
    LEFT MOVES M FREELY47
_4 ,ASSI/ ! * 6CR1TE A KNOT3
  _9 CROSS ! TEXTUR$ SEG;TS OV] !
    FRONT (! SMOO? SEG;TS1
  _9 GRASP ! ,SPANGLE ,TANGLE ": !
    SEG;TS CROSS1
-----------------------------------#DE
  _9 TWI/ ! TEXTUR$ SEG;TS S ! 5D
    PO9TS D[N ON ! BACKSIDE1
  _9 PU% ! TEXTUR$ 5D UP "? ! LOOP (!
    ,SPANGLE ,TANGLE1 &
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    ,SKILL ,>1S
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  LOOP4                           A#EJ
























            ,TR1SURE ,HUNT      #EA-EB

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            ,BIBLIOGRAPHY       #EG-EH

,AM]SON1 ,M4 7#BJJE74 .,! .,TANGLE
  .,BOOK4 ,L\ISVILLE1 ,,KY3 ,AM]ICAN
  ,PR9T+ ,H\SE =! ,BL4
,SMI?1 ,M4 7#BJAB74 ..,,SAM3 ,SYMBOLS
  & M1N+ .GUIDEBOOK4 ,L\ISVILLE1 ,,KY3
  ,AM]ICAN ,PR9T+ ,H\SE =! ,BL4
















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